Queue to the Dungeon

Megadungeon: The Bridge to the Keep

The bridge to the keep is being squatted by a hedge knight who extorts passers-by who seem unintimidating. They cause huge amounts of trash to accumulate in their quarters because of their lifestyle choices.

Description

A simple gatehouse and bridge. Leads to the dungeon, is guarded by a bandit. They use the small courtyard area as their trash disposal.

Layout

A clearing at the end of the road terminates in a moat which is a 10' drop from ground-level. Across this moat is a 20' wide stone bridge, leading to the towering, hunched keep of the great lich Yon

Clearing

A simple clearing around the terminus of a road. Some tree trunks have been repurposed to benches. There are fire pits in the centers, and three such combinations of trunks and pits. Small piles of litter scattered throughout.

Ahead: A gatehouse and bridge over the moat. Loomed over by the Keep.

Behind: The wilderness; safety?

Gatehouse

John's improvised dormitory. Once a fine gatehouse– no longer. Smells of body odor and rotten food.

Ahead: A decaying bridge leading into a courtyard. The keep casts a heavy shadow.

Behind: Campground-esque clearing.

Bridge

An ornately-carved stone bridge passing over the moat. In physical decay and strewn with litter. Ahead: Small, filthy courtyard. Looming keep. Behind: Dirty gatehouse, smell of body odor.

Courtyard

Once a small, ornamental garden and seating area. Now overflowing with garbage. A ghost lingers and mutters angrily about litter.

Ahead: Iron-trimmed wooden double doors. Ancient calligraphic carving says "Lo! The Keep of the Great Wizard Yon!"

Behind: Crumbling stone bridge covered in litter.

Notes

Eventually, I want to add an underwater pointcrawl in this moat.

This was originally going to be a larger area, with actual factions instead of two guys who don't like each other. I got overwhelmed messing with all of the different potential mapping softwares and eventually completely gave up. When I can use generators or similar for the interior, my life will be much easier.

Another option I have considered is doing "flowchart"-style rooms a la Gradient Descent or The Bureau. We will see how generating/using flowcharts stack up and proceed from there (I have zero interest in mapping out One Billion Ten Foot Squares).

#area #megadungeon #osr #ttrpg